Also, like in Dungeon Keeper there is one building that, when destroyed, makes you lose the game. It is a mixture of the gameplay, the voice acting, the music and everything else that makes this game so classic for me. The entire game has this sort of.amazing charm. I don't think I will ever forget that one. For instance, when a gnome finds an item it says "I've always wanted one of theeeeeeeeese!" but the gnome sort of sings it. There are lines in this game which I will never forget for the rest of my life. But more so than the voice acting itself, is the lines they say. The game is narrated by.a Sean Connery impersonator? And all the hero voices sound great too. To complement the charm of the game is the voice acting, which is great. A warrior of discord is more likely to do something stupid like fight a horde of monsters himself than.anyone else. A paladin is more likely to fight an approaching monster than a gnome. The Rogue is more likely to go after bounties then a paladin. Basically, depending on the class of hero its behavior will change. But we have yet to discuss the Hero AI, which is very important in this game. But for the most part, the game offers interesting objectives. The things you have to do are quite interesting for the most part, although some of them are a bit dull such as "Build a Fairground" which involves just getting your palace up to level 3 and building it, not much action involved. In every level of the game you have some task such as "Destroy the Evil Castle" or "Defend against the hordes of evil". Also, resource management is not present in the game, the only resource you have is gold which is collected by the tax collector from your buildings.
This lack of control over what your heroes do might seem odd at first, but it works really well and adds to the charm of the game. The biggest way you can influence them is by placing flags on specific things you want them to go to, and tie a reward to it. These heroes can be hired by guilds that you build and are autonomous. The basic gameplay is that of a real time strategy game except that it revolves around the fact that the player has no direct control over their "Heroes". An expansion pack was released later on as well, but this review will not take into account the additions made by the expansion pack.
MAJESTY GOLD HD MULTIPLAYER LAG WINDOWS
Game Review: Majesty: The Fantasy Kingdom Sim Majesty was developed by Cyberlore Studios and published for Windows by MicroProse in 2000.